this post was submitted on 30 Apr 2026
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[–] SnotFlickerman@lemmy.blahaj.zone 41 points 16 hours ago (3 children)

Also Xbox controllers have garbage ass build quality. Valve seems to make pretty solid hardware. The only one I see as comparable is the PS5 dualsense controller, but it's still missing some things like the extra buttons. It has a touchpad, but just one, and it's not optimally placed, imho.

[–] kata1yst@sh.itjust.works 11 points 15 hours ago (1 children)

I have serious stick drift on Dualsense controllers after using them on and off for just a year. 3 controllers, all with the same issue.

[–] ConstableJelly@piefed.social 4 points 14 hours ago* (last edited 14 hours ago) (1 children)

I like the Dualsense a lot at its best, but I go through roughly a controller per year probably. One of them something with the rumble loosened. Not noticeable in some games, but when I was playing Returnal it sounded like a jackhammer. Another the sticks got...sticky in a way that was really distracting. Stick drift on another, and my current one the right arrow stopped working. I had to re-map it to the left stick click to play Infinite Wealth, and other games like Elden Ring just won't work with it.

[–] kata1yst@sh.itjust.works 5 points 14 hours ago

Agreed though, when they work they're comfortable, responsive, intuitive. At their best they're the best controller I've used.

But for $80+ these days they should have hall effect sticks and mechanical switches. I've started buying https://www.gulikit.com/ controllers, which have both and are much cheaper, but not as comfy or responsive.

[–] samus12345@sh.itjust.works 3 points 12 hours ago

Ackshully, the PS5 touchpad has two sides that can be individually configured. But you're right that it's not optimally placed.

[–] FellowEnt@sh.itjust.works 3 points 13 hours ago (3 children)

The Index conttollers were a bit of a joke, in terms of both build quality and ergonomics. I had like 3 RMAs.

[–] ericwdhs@discuss.online 7 points 13 hours ago

Build quality is debatable, but I thought the ergonomics were great. What didn't you like about them?

[–] Phunter@lemmy.zip 6 points 13 hours ago

Never had a problem with mine and I have smacked them into solid objects pretty hard a few times.

[–] verdigris@lemmy.ml 2 points 12 hours ago

Anecdotal RMAs aside, I think the ergonomics are fantastic and they blew every other VR controller I've tried out of the water.