Games

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Video games
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- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
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Undertale's fandom makes 10x more sense when you realize it started off with the same people from the Homestuck fandom (Toby fox used to do Homestuck stuff before Undertale).
Deep Rock Galactic has a great fandom since everything about the game is about cooperating with others. Risk of Rain's fandom is also pretty chill.
Every fandom that gets popular enough will eventually become kinda toxic and have gatekeepers and people who take the game way too seriously. I wouldn't put too much stock into fanbases unless it's a multiplayer only game.
Deep rocks is half genuinely nice redditors, and half of the worst human beings you've ever seen. Both spam "rock and stone" under every coop game
Been a while since I've been in the community, but Deep Rock Galactic definitely has the nicest community... too nice, in fact. In my experience, they've got (or had, again, it's been a while) a bit of a toxic positivity problem. The community was so over the top with their positivity and friendliness that there was no room to discuss any actual complaints or issues.
That said, it's definitely a better problem to have than a lot of the games in this thread. The devs are genuinely cool people. I bought both supporter packs and have never regretted it. I just wish they didn't basically halt development so they could work on side games right as Helldivers 2 was getting popular.
As someone in both Undertale and RoR2's fandoms, I'm distinctly proud to be in at least one of them lol
It's just nice to play silly game to watch my numbers go up and then I die
Rock and stone! Deep Rock is absolutely the most wholesome fandom in gaming, as far as I know. The devs just keep making new free content, along with thank you packs for the community to buy, if they want to support them, and it keeps working. I should buy more people that game.
Gatekeeping is necessary for many things, though. Otherwise the thing will be changed into something its not and the thing you loved will become something different that you don't love. Taken from you by other people coming in demanding the game be changed to fit their tastes instead of enjoying the game as the developers and artists originally created it to be.
For example, Survival Horror as a genre has been all but erased by the "Action Shooter with Horror elements and Over The Shoulder Camera" genre every big name is copy-pasting nowadays. The only Survival Horror games coming out now are the very occasional indie game.
Gatekeeping isnt inherently toxic. Yes, some people can be overly obnoxious about it, but usually that is an indicator that their favorites have been victimized before, and they dont want to lose another one. Becoming mainstream almost always destroys niche stuff, and most of the time it is better to remain niche than erase your identity to "appeal to a wider audience." Lots of examples of that ending badly.
gatekeeping is toxic in 2 ways, by the games convulted mechanics, difficuluies, and the "superfans" that criticize or say things to discourage to enter thier community.
Maybe you have a different definition of gatekeeping, because for me it always meant fans keeping other fans out of the fandom for various reasons. I don't see how that prevents other developers from developing similar games or the genre from shifting with new trends.
I dont think gatekeeping should prevent new people from playing a game, per se, but I dont see anything wrong with telling people to play a different game if they are demanding the game change to fit their tastes.
Basically, if someone is acting like they know better than the developers, and their "improvements" don't fit in line with how the game plays or feels, then their opinions on the game shouldn't really matter. They have a problem with the game, and the problem is that they should play a different one.
I don't go around saying how Final Fantasy should stop being a turn based JRPG just because turn based combat and random battles make me go to sleep from boredom. I just don't play those games because they aren't for me.
I guess thats really the issue: not every game (or movie, book, comic, etc) is for every person. Expecting that every game should change to fit your own tastes is toxic, and shouldn't be allowed in communities. Unfortunately, all too often it is allowed and the result is disastrous. It alienates the core fans that would spend money and soon after the entitled people leave to ruin the next shiny thing.
Yeah, I don't see that as gatekeeping. The gatekeeping I've seen, is knowledge checking newbies, then dismissing and griefing them for not already knowing everything as "fake fans". Demanding streamers play a game a certain way, because that's considered the optimal/correct way. Generally being elitist and smug towards any newcomer in the community, actively pushing them out.
are you gatekeeping gatekeeping?
Are you gatekeeping gatekeeping gatekeeping?
are y... never mind, yes i am