this post was submitted on 11 Feb 2024
50 points (98.1% liked)
Games
16796 readers
850 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's like you've used each thing once in some specific game where it was badly implemented and decided that's how it looks in all games.
There is no objective "it looks like this", every game does things slightly or very differently. I'm certain you are unusually blind to detail, have serious vision problems, or you're just very good at convincing yourself of your own bad ideas.
There are actually a few unreal engine games where you can't disable AA in the settings and I have tried to play with it on but I just end up disabling it in the ini files anyways because it looks bad. I have not encountered AA that does not make the game look blurry.
I have never met anyone who doesn't disable motion blur just outright so didn't think anyone would ever defend that.