this post was submitted on 22 Aug 2023
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It's a bit annoying that they called it DLSS 3.5 even though it has nothing to do with DLSS 3. This is an enhancement for ray-tracing whereas DLSS 3 is frame-generation, you'd think the .5 means it's just an enhanced version of that.
Nvidia's updated naming scheme actually asks developers to drop the "DLSS 3.0" name for frame generation. Menus should call the feature "DLSS Frame Generation" and it's a separate toggle. DLSS 3.5 now includes supersampling, ray reconstruction and frame generation, where the first two features are available for all RTX cards and enabled together, and the latter is exclusive to the RTX 4000 series and enabled separately.