this post was submitted on 15 Oct 2023
0 points (NaN% liked)

Games

16796 readers
973 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] FooBarrington@lemmy.world 1 points 1 year ago

I suck at math, but if the mean is sufficiently over the “positive” threshold, and there’s a low standard deviation across reviews, wouldn’t this have the problem I describe?

Since Steam reviews are only positive or negative, not on a point scale, I'm not sure how this problem would come to pass. The distribution of reviews around the mean are expected to be similar for your described 10/10 game and the 7/10 game, and since the review system itself is only boolean in nature there is no distorted result.

The more certain people are about the quality of good games, the less relevant the ratio becomes, which is perhaps the opposite of what you would want.

Why does the ratio become less relevant the more certain people are about the quality of good games? Again, the review is only positive or negative, no actual review number assigned. In which cases do you expect the ratio to drift away from the actual useful information?