this post was submitted on 03 Apr 2024
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How long until we got upscalers of various sorts built into tech that shouldn't have it? For bandwidth reduction, for storage compression, or cost savings. Can we trust what we capture with a digital camera, when companies replace a low quality image of the moon with a professionally taken picture, at capture time? Can sport replays be trusted when the ball is upscaled inside the judges' screens? Cheap security cams with "enhanced night vision" might get somebody jailed.
I love the AI tech. But its future worries me.
AI-based video codecs are on the way. This isn't necessarily a bad thing because it could be designed to be lossless or at least less lossy than modern codecs. But compression artifacts will likely be harder to identify as such. That's a good thing for film and TV, but a bad thing for, say, security cameras.
The devil's in the details and "AI" is way too broad a term. There are a lot of ways this could be implemented.
I don't think AI codecs will be anything revolutionary. There are plenty of lossless codecs already, but if you want more detail, you'll need a better physical sensor, and I doubt there's anything that can be done to go around that (that actually represents what exists, not an hallucination).
Nvidia's rtx video upscaling is trying to be just that: DLSS but you run it on a video stream instead of a game running on your own hardware. They've posited the idea of game streaming becoming lower bit rate just so you can upscale it locally, which to me sounds like complete garbage