this post was submitted on 09 Apr 2024
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[โ€“] tedu@azorius.net 5 points 7 months ago (2 children)

Most of the games affected seem to be based on the Unreal Engine, which could point to a stability issue that Intel needs to address.

Certainly could be a CPU issue, but if all the affected games use the same engine, I don't know why you would conclude that.

[โ€“] Natanael@slrpnk.net 4 points 7 months ago* (last edited 7 months ago)

It sounds like there's a specific set of CPU instructions (or a specific sequence of them) which are especially affected, which that game engine uses much more than most other software

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