this post was submitted on 29 Apr 2024
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I really would not like Bethesda level writing and character gating to muddy the classics. I seriously doubt it will do the old series justice with the level of inappropriate content.
Easiest examples being the thieving children in Fallout 2, it allowed you "solve" that problem if you didn't have patience and got a negative quirk in the process.
A low intelligence run was almost a completely new experience with a different level of interaction that was tongue-in-cheek look at someone who really struggles with "standard" game narrative.
That not to mention how much of a mess it will be for bethesda to code for a player plus up to 5 party members per encounter ( making Charisma not a "dump" stat). I strongly doubt they can pull it off if it as a company is still struggling to make the player character plus 1 work smoothly.
I also feel that the old fallout's sense of humour might not fly with today's sensibilities specifically the level of objectification, a female character can use to their advantage or the level of "male power fantasy" with specific perks and SPECIAL loadout - which I am sure is something Bethesda will try to avoid as they seem to push for a more gamified systems.
And I really do not think they will be willing to make The Brotherhood play a minor role as they are like a "minor" faction that tries to avoid too much attention in setting in their mission to preserve the old tech from repeating the mistakes of the past
I strongly doubt Todd and his team are the right people to devote resources to truly capture the dark world of old fallout into a faithful reproduction. I think it would be toned down and would most likely follow a bethesda vision for the series.
Maybe I am being overly negative, but I feel even if they maybe revamped it with some prettier graphics and modern system sensibilities, it might still lose some of its soul in the process. I am willing to be proven wrong though
Honestly I think InExile should be given the IP for a game or two. Wasteland two and three while obviously in a different setting still have a lot of that classic charm.
I can see them doing a better job of it yes, they are probably the closest to understand the how the older Fallout works and already have experience making games like it too in a more modern setting