this post was submitted on 01 May 2024
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[–] Gradually_Adjusting@lemmy.world 110 points 6 months ago (49 children)

..."it is obviously difficult to deal with when you're going back to an area where a game had multiple endings."

No, Howard. What you are finding difficult is to have any particular vision for a game beyond its literal systems and gameplay loops. You resent New Vegas because people care about it, and nobody cares about 76.

If you have a story you want to tell, you make choices that serve that vision; the problem is Todd doesn't have one. He bought a franchise built on evocative storytelling and biting commentary and decided its best use is for players to bash virtual action figures together.

[–] Son_of_dad@lemmy.world 15 points 6 months ago (20 children)

I honestly don't get the hate. To me, fallout 3 was on another level. It was oblivion with guns in a post apocalyptic wasteland and I loved every minute of it. I had never heard of fallout before bathesda bought it. I think the first 2 games plus tactics only sold like a million copies combined. Fallout 3 sold like 10 million.

I'm just saying, had it not been for bathesda, fallout would be dead and forgotten. I mean I sure as heck would have never heard about it. So I'm glad they made fallout 3, and it was a landmark game in my life.

[–] Veraxus@lemmy.world 25 points 6 months ago (7 children)

Fallout was created by Tim Cain at Interplay. Herve Caen staged a hostile takeover of the company, forced out Cain and Brian Fargo, and proceeded to run the company into the ground and loot its corpse. Tim Cain was in the process of buying back IP from Interplay when Todd Howard swooped in and bought it for more than Cain could afford. Basically, Tim Cain had his baby - his magnum opus - stolen from him TWICE.

If not for Bethesda, we would have had multiple BG3 level sequels by now, instead of the looter-shooter garbage that Bethesda turned it into.

[–] massive_bereavement@kbin.social 18 points 6 months ago* (last edited 6 months ago) (1 children)

But then, we wouldn't have VtM: Bloodlines, Pillars of Eternity or The Outer Worlds.

Tim Cain has been hitting it out of the park since the first Fallout.

[–] Gradually_Adjusting@lemmy.world 2 points 6 months ago (1 children)

Yes. Outer Wilds was good, although the combat was a bit bullet spongy at times. The writing and direction was on point. Funny to read that the "Spacer's Choice" edition introduced graphical bugginess - Tim's got jokes.

[–] exocrinous@startrek.website 2 points 6 months ago

Outer Wilds doesn't have any combat, you're thinking of Outer Worlds.

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