this post was submitted on 08 May 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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[–] KindaABigDyl@programming.dev 3 points 6 months ago* (last edited 6 months ago) (1 children)

The other guy mentioned:

they already said they were Mac only because they used Metal for rendering

And you say:

Metal is basically the only graphics API on Mac

So they're on Mac bc they need Metal, but they picked Metal bc they're on a Mac? It's circular and friggin weird man

Not to mention there are cross-platform wrappers that will pick from all three depending on system - some that are very prolific among Rust devs (Zed is coded in Rust) like wgpu, for instance. They could've used wgpu and supported all 3 from the get-go and it would be easier than doing Metal anyway!

And so picking just Mac and/or Metal first is suspicious.

[–] aksdb@lemmy.world 1 points 6 months ago

I don't see where your problem comes from. It's really simple: they wanted to target Mac, likely because that's their preferred platform. So obviously they use the best fitting APIs for that purpose. Why would they develop a Linux or Windows application, if what they want is Mac? Nothing suspicious about that.