this post was submitted on 10 May 2024
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[–] emumu@sh.itjust.works 15 points 6 months ago (5 children)

Can't wait for nobody to understand ads in old video games when they're being played years later.

It also always reminds me of this: https://piped.video/watch?v=XPGgTy5YJ-g

[–] MeDuViNoX@sh.itjust.works 20 points 6 months ago (1 children)

Bold of you to assume the games will even be available to play years later.

[–] MonkderDritte@feddit.de 6 points 6 months ago* (last edited 6 months ago) (1 children)

Or because the servers went offline or the company didn't bother to keep the source code. A few years ago, there was a really bad remaster of one of the GTA games where it turned out they used the mobile version of the game as the source code because Rockstar hadn't bothered to keep a copy of the game. There was another time where it turned out that the copy used for a remaster of a game was a cracked version of the game, and people could tell because they hadn't even bothered to remove the cracker's logo. It's estimated that over 50% of games are now gone forever because companies just don't bother to preserve copies of the source code.

[–] neo@feddit.de 16 points 6 months ago

Hence all games should only work while online to keep commercials up to date and measure user interaction..., I mean, to provide the best user experience possible. /s

There is literally no reason to hardcode the ads in the game. They need a placeholder that will show ads fetched from an API, like Google ads. The ads will always be up to date and targeted

There is literally no reason to hardcode the ads in the game. They need a placeholder that will show ads fetched from an API, like Google ads. The ads will always be up to date and targeted

There is literally no reason to hardcode the ads in the game. They need a placeholder that will show ads fetched from an API, like Google ads. The ads will always be up to date and targeted