this post was submitted on 13 May 2024
104 points (94.1% liked)
Games
16800 readers
680 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
This is how it should be.
All the other live service games started with that concept as a core pillar, that also sacrificed gameplay. And so many have failed.
The thing is, once the userbase dies the game is non-playable. Maybe they'll update it so you can do stuff without the whole online bit, but I doubt it.
I regularly play games like SMB3 or LTTP, in my opinion masterpieces of gaming which still hold up today. Imagine being a kid today and wanting to replay a game from your childhood later in life. Too bad son, without the live services the game simply isn't playable.
So I feel the argument can be made for live services being an addition to the game and not the core mechanic.
Que www.stopkillinggames.com