this post was submitted on 01 Dec 2023
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I thought the file splits are based on size? But maybe I'm wrong. The larger games I have also tend to be Windows-only anyway so maybe I just don't know this stuff.
they are based on size but it's only the windows versions. for example, if you buy witcher 2, it has windows and linux versions. linux version is a single ~20 GiB file while the windows version has a small exe + lots of bin files that are 1.5 GiB or less and you need all of them to install.
Oh, I see. That's quite interesting. And I noticed that the Mac version is only split into 4 parts, with one clocking in at 11.6 GB (though others are capped at 4 GB).
I'm very curious why these differences exist.
Oh yeah, completely forgot about Mac version lol.
As for why, no way to know for sure without inside info, but best guess is that they are trying to account for maximum file size limits across all the various possible Windows/Mac filesystem types but whichever employee setup the Linux ones realized that most Linux users wouldn't be using shitty Microsoft filesystems. FAT12 is fairly safe to ignore but they might have been considering FAT16 and HFS as the lowest common denominators, then making the files slightly smaller than the max file size just in case.
That or possible that they were balancing by network loads (since Windows versions probably account for around 99% of all downloads) and that was somehow determined to be the sweet spot.