this post was submitted on 19 May 2024
379 points (98.2% liked)

Games

16785 readers
837 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] YtA4QCam2A9j7EfTgHrH@infosec.pub 2 points 6 months ago (2 children)

I didn’t realize he made games. I used to like his reviews. Are his games good?

[–] mnemonicmonkeys@sh.itjust.works 3 points 6 months ago* (last edited 6 months ago)

Most of his games are experimental. He did a video series where he made 1 game per month for an entire year back when he still worked for The Escapist. I haven't played any of them, but from his videos they were all interesting ideas at least. I think those are still available on itch.io.

He also has a satirical game called Hatfall, which was mainly to poke fun at how many games have "fall" on the title. This one can be found on Steam if you're curious. My guess is that that's his actual preference for games. He's written a few books and they were all satirical comedies too.

[–] RebekahWSD@lemmy.world 2 points 6 months ago

He use to make point and click adventures! And newer ones, but I don't know those.

The point and click adventurers were...okay. I personally found them to fall into a lot of the problems those type of games have, which is "I am very bad at reading the mind of the creator to know which object to rub against such object to make things work"

I also didn't really like horror