this post was submitted on 02 Jun 2024
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[–] Corkyskog@sh.itjust.works 13 points 5 months ago* (last edited 5 months ago) (2 children)

This is crazy!

I have so many questions, but lack the technical know how of how to ask them.

[–] Coasting0942@reddthat.com 37 points 5 months ago (1 children)

Instead of actually storing images, sound files, maps, etc, whole program relies on algorithms computed at runtime. Level generated automatically, sound follows a set math pattern with randomization, etc etc

Benefits of less file size but more processor requirements

[–] wagesj45@kbin.run 8 points 5 months ago

Oh yeah. I can remember back in the day it could take quite a bit to compile and start these things, especially if you were running at higher resolution and detail values.

[–] altima_neo@lemmy.zip 16 points 5 months ago* (last edited 5 months ago) (1 children)

Basically it's all procedurally generated assets. It takes a long time to start to because it has to make all it's textures and sound effects.

Check this video out by Nostalgia Nerd

https://youtu.be/bD1wWY1YD-M

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