this post was submitted on 02 Jun 2024
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[–] altima_neo@lemmy.zip 77 points 5 months ago* (last edited 5 months ago) (11 children)

Reminds me of kkreiger, an fps with impressive graphics and sound for the time, that weighed in at 96KB.

https://youtu.be/2NBG-sKFaB0

[–] Corkyskog@sh.itjust.works 13 points 5 months ago* (last edited 5 months ago) (4 children)

This is crazy!

I have so many questions, but lack the technical know how of how to ask them.

[–] Coasting0942@reddthat.com 37 points 5 months ago (1 children)

Instead of actually storing images, sound files, maps, etc, whole program relies on algorithms computed at runtime. Level generated automatically, sound follows a set math pattern with randomization, etc etc

Benefits of less file size but more processor requirements

[–] wagesj45@kbin.run 8 points 5 months ago

Oh yeah. I can remember back in the day it could take quite a bit to compile and start these things, especially if you were running at higher resolution and detail values.

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