this post was submitted on 02 Jun 2024
30 points (94.1% liked)
Games
16796 readers
850 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
Exploring is a funny one, I think it's visually more rewarding in Genshin as the environment design Hoyo does is superior so you get better vistas, unique indentifiable locations and environmental storytelling.
On the other hand it's vastly more enjoyable mechanically in Wuthering Waves, with the infinite running stamina, wall running, grappling hook and almost no fall damage. And stuff like the super jump tech is just fun to execute. Getting to do your Pokémon hunting as part of the open world is also great.
Copying the Abyss as endgame is truly a huge error, and having both your endgame modes (Tower and Holograms) be timed challenges is a massive blunder in my opinion. With a combat system that allows for this much skill expression they had the chance to actually differentiate themselves, but instead we get DPS checks again.
Yeah, I feel the same way so while I don't post or comment there I do still follow some subs for news basically.