this post was submitted on 01 Jan 2024
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[–] Sanctus@lemmy.world 23 points 10 months ago (2 children)

That may be true now but it wasn't always. If they hadn't made the classics they wouldn't be the giants they are. The incentives changed, and it was a short fall into the pits.

[–] linearchaos@lemmy.world 12 points 10 months ago

It's not impossible, but it makes it a hell of a lot harder. The pockets of the shareholders are almost always directly opposed to the wants of the players. The public company needs to fight the shareholders not to rake the players over the coals or through other means gain 20% per year. Every time the big ships gobble up the small fries, the odds readjust toward late stage capitalism

[–] MurrayL@lemmy.world 5 points 10 months ago (1 children)

I'd say it still holds some truth - Activision started out as a private company and didn't go public until 14 years later.

Once a company goes public, it suddenly has to answer to shareholders instead of just its owners, and that's how any creative vision gets diluted and, eventually, lost completely.

[–] Sanctus@lemmy.world 2 points 10 months ago

True, on the other hand Nintendo was public when they made it big in the 1980's. They were public before they stopped making trading cards and well before they thought of Mario, Kirby, and really any of the ninetendo characters we love. The same is true for Sega. What happened was C Suites starting putting their fudiciary oath to the shareholders above all else, even company name and reputation. Which, in today's age, might explain some of FromSoftware's uniqueness, as they are a private company.