this post was submitted on 08 Jun 2024
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I guess we'll see one or two games do this every 1-2 years, and I think that's actually fine. Baldur's Gate 3 did it but in the end optimising for Series S improved it for everyone. Alan Wake 2 devs said it was hard to fit things into Series S memory but they got there in the end and even delivered a 60 FPS mode. Even Immortals of Avuem got it working at 60 FPS for Series S.
It sucks for the devs for sure and they should leverage it to get some concessions from Microsoft for making them do all the hard work. Maybe a smaller platform fee, or partial funding.