this post was submitted on 01 Jan 2024
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[–] taladar@sh.itjust.works 4 points 10 months ago (3 children)

The technology isn't there yet, both in terms of running on the average gamer PC and in terms of producing a result that is predictable enough to actually fit into a given game world. In the context of games you don't want the AI to just make up any old crap based on something completely unrelated to the game world.

[–] BustinJiber@lemmy.world 3 points 10 months ago (1 children)

Although we do have AI Dungeon for many years now.

[–] taladar@sh.itjust.works 4 points 10 months ago

Yeah, but that is more the kind of game where you go "haha, look what kind of crap it produced this time" and less a serious use case where you want to be 99% certain it won't suddenly talk about something completely different.

[–] Daxtron2@startrek.website 1 points 10 months ago

Yeah and if game companies don't work with and develop the tech it never will

[–] Ookami38@sh.itjust.works 0 points 10 months ago (1 children)

With the right context given to the AI (backstory, motivation, personality, specific plot points the character has to mention at certain points in the game) as is it can provide pretty decent responses. The hardware limitation exists for sure, but we already have online-only single player games, at least this would provide a functionality instead of just more drm.

[–] Fitzsimmons@lemmy.blahaj.zone 1 points 10 months ago (1 children)

chat gpt can't even tell a cohesive story where it remembers what it said 3 paragraphs ago

[–] Ookami38@sh.itjust.works 1 points 10 months ago

Older models couldn't. Now it absolutely can, particularly if you can feed it more info, like I suggested.