this post was submitted on 18 Jun 2024
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[–] JackbyDev@programming.dev 6 points 5 months ago (1 children)

I believe it was Cyberpunk 2077 that started the trend of "release now fix later" games.

Hardly. That's been a thing for a while now.

[–] TachyonTele@lemm.ee 2 points 5 months ago (1 children)
[–] psud@aussie.zone 2 points 5 months ago (1 children)

I think release then fix became common as soon as internet distribution became practical

Back when everything was on physical media the releases were more polished

[–] TachyonTele@lemm.ee 1 points 5 months ago

Yeah I agree.

Makes me wonder how many updates did Half-life 2 get? That was the first single player game I remember requiring an online connection.