this post was submitted on 02 Jan 2024
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[–] StephniBefni@lemmy.world 10 points 10 months ago (1 children)

One of the reasons I actually stayed with WMR headsets like the reverb g2. Unfortunately they aren't making any new ones going forward, but the headset is great!

[–] KoboldCoterie@pawb.social 7 points 10 months ago (1 children)

Curious to see what's going to happen to existing ones with the discontinuation of WMR. :(

[–] Fredy1422@lemmy.ml 6 points 10 months ago (1 children)

Microsoft will release an update in the future that removes the windows mixed reality portal and drivers required. I also own a WMR headset, and really don't want to get the meta quest 3.

[–] wolfshadowheart@leminal.space 2 points 10 months ago

For clarification, remove the drivers as in make the G2 not need them?

Also do you happen to have a link? It's not that I don't believe you, I have a G2 and would like to read the details myself, I was looking into details about this after the announcement but didn't find much.

Basically, I'm hoping that the G2 can become a full SteamVR device. It's a good headset but openXR and more specifically WMR have just absolutely butchered it's reliability. When I first got it I used it at a MixedVR setup with the index Knuckles - works great for the SteamVR runtime. OpenXR doesn't like SteamVR devices, so the knuckles can't be used. No big, stay in SteamVR.

Then WMR pushed the OpenXR runtime as standard - no big deal really and overall a good thing (sans XKCD standards) and since then it's been a pain. Only for Microsoft to kill it 2 years later lol.

I switched back to my index for the downstairs VR space, but it would be nice to be able to use the G2 for a full lifespan.