this post was submitted on 05 Jul 2024
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[–] conciselyverbose@sh.itjust.works 38 points 4 months ago (8 children)

It's one of the best written games I've played.

Even ignoring the actually rare setting and well done world building, Aloy's growth from kid out of her depth into the Savior of the planet, and how she reacts to primitive tribal cultures with beliefs she knows are outright laughable are really well done and really well executed. I'm more of a "play games for the mechanics" person and that's what originally got and kept me hooked, but the writing works well.

[–] bolexforsoup@lemmy.blahaj.zone 27 points 4 months ago* (last edited 4 months ago) (4 children)

I think the writing is fine and have some major notes tbh, but damn if the Operation: Enduring Victory reveal and summary discussion among the generals wasn’t jaw dropping. Aloy is a joy to watch too. Great dialogue sometimes, just overall a fun character.

[–] Zahille7@lemmy.world 3 points 4 months ago (3 children)

To me she seemed incredibly stiff and wooden in the first game, with only a couple moments where she really emoted.

I watched a bit of the second one, and it seems like they characterized her a lot more this time around, especially during the first fight with the giant snake robot.

[–] iturnedintoanewt@lemm.ee 12 points 4 months ago (1 children)

All the characters were super stiff and kinda cheaply animated on facial expressions on the first one, and it's clear they invested heavy to fix that on the follow up, where all characters are way better at conveying emotions.

[–] Zahille7@lemmy.world 2 points 4 months ago

I mean, yes the facial animations (although I'll say the subtle/weird faces worked for that one murderer dude) but also Ashly Burch/A lot in general. I know she's a fantastic VA, so it might have just been the direction or something, but in the second her voice feels more emotional

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