this post was submitted on 10 Jul 2024
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

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A while back there was some debate about the Linux kernel dropping support for some very old GPUs. (I can't remember the exact models, but they were roughly from the late 90's)

It spurred a lot of discussion on how many years of hardware support is reasonable to expect.

I would like to hear y'alls views on this. What do you think is reasonable?

The fact that some people were mad that their 25 year old GPU wouldn't be officially supported by the latest Linux kernel seemed pretty silly to me. At that point, the machine is a vintage piece of tech history. Valuable in its own right, and very cool to keep alive, but I don't think it's unreasonable for the devs to drop it after two and a half decades.

I think for me, a 10 year minimum seems reasonable.

And obviously, much of this work is for little to no pay, so love and gratitude to all the devs that help keep this incredible community and ecosystem alive!

And don't forget to Pay for your free software!!!

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[–] communism@lemmy.ml 5 points 4 months ago

The thing is, Linux always gets touted as the way to save old hardware. Win 11 not supporting a bunch of perfectly good older computers is leading to a massive e-waste wave. I understand that kernel devs mostly do it for free, and resources are limited for maintaining support for hardware few use anymore, but I think having a way to viably daily drive old hardware is really important for reducing e-waste and also just saving people's money. I don't like buying new tech unless it's to replace something beyond repair—ie not just an upgrade for the sake of upgrading.

Obviously the problem is more socially systemic than just the decisions of Linux devs. I think the release cycle of new hardware is way too quick—if it were slower obviously that would reduce the workload for kernel devs, so hardware could be supported for longer (as they have less new hardware to work on supporting). And more generally we should have a mode of production not centred around profit, so that people don't get punished (as in, they're not getting paid but could be compensated for their time if they worked on something else) for spending time developing kernel support for old hardware.