this post was submitted on 18 Jul 2024
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The HD2 maps are procedurally generated so that they are not identical each time you play.
The overall storyline is set, but they craft how it plays out in response to community engagement, which isn't possible with random generation. We never would have had the mines vs orphans set up in random generation.
Sure, but once the storyline is played out, it could certainly be made available offline, no?
The shared mutiplayer experience available offline?
Ok.
Lost Planet, there's plenty of examples of this working??
Lost Planet has a shared multiplayer experience with thousands of other players offline?
I guess the context of how many are sharing the multiplayer experience needs to be explicitly stated.
Gameplay wise it's very similar, and it's not like adding fake "players" is unheard of in games, like .//Hack or Goat Simulator.
You don't need to act like it's leaps and bounds away
I'm not talking about filling in with bots, I'm talking about a large active community of humans.