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this post was submitted on 12 Aug 2024
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30% is a reasonable cut for the distribution of software for which almost all revenue is marginal profit. When it's a transaction for services that cost money to provide (like Uber or online shopping) or a transfer of money on behalf of someone else (think Venmo or PayPal or just a regular banking app), a 30% cut of the whole transaction doesn't always make sense.
Apple recognizes this and doesn't take a 30% cut for those types of services. But they don't always categorize things correctly. Patreon is something like PayPal, whether the app owner takes a a small cut of each transaction, so paying 30% represents a huge cut, like 10x as much as they make.
Apple (and Google and Steam) are taking a software distribution cut for a service that more closely resembles payment processing, which is usually a 1-3% fee, not a 30% fee.
Exactly what is Steam doing now? AFAIK only charges fees sales of games through the Steam platform, from which developers get a LOT of value.
Steam DRM is not mandatory.
I mean that's obvious isn't it? What would be the point of a developer using Steam and having their game not listed on it? What are you trying to say?