this post was submitted on 27 Oct 2023
0 points (NaN% liked)

Games

16796 readers
973 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

you are viewing a single comment's thread
view the rest of the comments
[–] tal@lemmy.today -1 points 1 year ago* (last edited 1 year ago)

I think a big part of it for me was the perks. Almost none of the perks significantly change gameplay mechanics much -- they're small percentage tweaks to stats.

The firearms were pretty similar, other then the science weapons.

The game played in a pretty linear fashion, even though it was technically open-world. Not much backtracking.

I almost never stumbled across interesting things going on in the world a la Fallout. Just in cities.

None of those features individually made the Fallout series, but collectively not having them adds up.

Was pretty bug-free, which was nice.

It wasn't awful and it did share a lot of similarities with Fallout, but it didn't have the mixture that made Fallout "click" for me.