this post was submitted on 27 Aug 2024
72 points (87.5% liked)

Games

16796 readers
557 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] tal@lemmy.today 3 points 2 months ago* (last edited 2 months ago) (1 children)

I don't really follow consoles, but I'll take a guess based on what limited information is about the thing in the article.

If you figure that PC and various console hardware has converged to a fair degree over the decades and that stuff is gonna get generally ported around anyway, it's hard to differentiate yourself on game selection or hardware features. Plus you've got antitrust regulators going after console vendors buying games to be exclusives, and that also tamps down on that.

So okay, say what you can compete on is in significant part how you run what is more or less the same set of games. Most games already have rendering code that can scale pretty well with hardware for the PC.

It might make sense to make sure that you have faster rendering hardware so that it's your version that looks the nicest (well, or at least second nicest, hard to compete with the PC's hardware iteration time for users willing to buy the latest-and-greatest there).

Let me extrapolate one further. It might even make sense, if that's the direction of things, for console vendors to make some kind of cartridge containing the GPU, something with a durable, idiot-proof upgrade that you don't have to open the console to do, and to let users upgrade their console to the next gen mid-lifecycle at a lower cost than getting a new console. Controllers haven't changed all that much, and serial compute capabilities aren't improving all that much annually. The thing that is improving at a good clip is parallel compute.

[–] conciselyverbose@sh.itjust.works 3 points 2 months ago (1 children)

Having an APU is part of how they get the price points they do. A separate GPU would cost more on its own, would need its own memory instead of the shared pool, costing more, and the end result would be meaningfully more expensive for customers to upgrade than it is for them to sell their old system and buy a pro.

[–] minibyte@sh.itjust.works 1 points 2 months ago

Good point. I’m VERY curious to see what lunar lake can do with DDR6.