this post was submitted on 31 Aug 2024
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[–] DaMonsterKnees@lemmy.world 73 points 2 months ago (1 children)

Kinda a double dose of dumb there. The Beatles were prolific af, AND 1 in 4 songs were top 10. They could easily spawn a dozen memorable bands with all their music. But sure, lol.

[–] inlandempire@jlai.lu 42 points 2 months ago (2 children)

Yeah I went to Wikipedia to check the numbers :

The group's "main catalogue"—songs released between 1962 and 1970—consists of 213 songs

So that's like 50+ songs that were "hits", wake me up when Gearbox releases 200+ games and 50 of those are nominated for at least one awards

[–] Mongostein@lemmy.ca 4 points 2 months ago (1 children)

Also, it’s not like the songs that didn’t make the charts were bad, they just didn’t hit the charts.

Back then I believe only singles were eligible for the charts, not the rest of the album.

[–] Mr_Dr_Oink@lemmy.world 3 points 2 months ago (1 children)

Also, back then, and up until the late 00s, you bought albums, singles were a thing and plenty popular, but mainly if you liked a band you bought their album.

The beatles hit number 1 for 90% of their studio albums.

[–] Tar_alcaran@sh.itjust.works 1 points 2 months ago

The beatles hit number 1 for 90% of their studio albums.

And their worst album (yellow submarine) was 3rd.

[–] PraiseTheSoup@lemm.ee 4 points 2 months ago (1 children)

nominated for at least one awards

I get what you're saying, but this is a completely useless metric.

[–] inlandempire@jlai.lu 1 points 2 months ago (1 children)

Yeah idk what else can be a testimony of a game being a "hut" ; I don't trust metacritic scores either

[–] RogueBanana@lemmy.zip 1 points 2 months ago

Sale count and player numbers on launch would be better I suppose