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this post was submitted on 24 Sep 2024
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I do. I don't understand why people get up in a tiff about one DRM when they advocate for another.
Because if you consider Steam to be DRM by the same token you also consider itch and GoG and any way of buying games DRM, which makes the term almost meaningless since companies should be allowed to charge for their products.
Having to sign in to something to play your games is a DRM, that's definitely steam. Don't think it fully extends to GOG since once you've downloaded the games you don't even need their client or to ever reconnect to their servers ever again.
If people complain about having to sign into psn to play a game they should also complain about facing to sign into steam is what I'm saying. They always seem to get preferable treatment when it comes to this stuff that it makes it seem like everyone wants them to become (or stay - depending on how you feel about it) a monopoly.
You must sign into steam the same way you must sign in to GoG, i.e. to download the game the first time. After that you can just run the binary. In fact you can copy that binary to another computer without steam to play there. However Steam is not against DRM, therefore some games there do have DRM and need either steam or in this case PSN to run.
That's an important thing, games CAN use steam as DRM, but they're not forced to, so there are games in Steam without DRM, therefore Steam is not a DRM by definition.
I could've sworn I've definitely had issues trying to run steam games elsewhere in the past. For example I have a retro XP gaming PC and what a few failed attempts I had to assume any steam game was just not going to work. Guess I was just doing it wrong then maybe
Not necessarily your fault, some games make the steam library a hard requirement by not implementing safe guards against it not being present. Others use some of the API there to ensure the game is owned and steam is logged in, but that's not enforced by steam, so if a game doesn't work without steam it's by design of the game devs.