this post was submitted on 29 Sep 2024
61 points (84.3% liked)

Games

16785 readers
830 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

In a new Sony Corporate Report, Sony has revealed that PlayStation will use AI and machine learning to speed up its game development.

On page 16 of the report, Sony had that “bolstering technologies that can help creators engage in maximizing the value of their IP in efficient, high-quality ways, including sensing and capturing as well as real-time 3D processing, AI, and machine learning,” and that these technologies will help to deliver its IP “rapidly and at low cost to a broader range of fans.”

The report reveals that PlayStation used machine learning in the production of Marvel’s Spider-Man 2 by applying voice-recognition software in certain languages. This process allowed the company to automatically synchronize subtitles with each character’s lines to “significantly shortening the subtitling process.”

you are viewing a single comment's thread
view the rest of the comments
[–] kromem@lemmy.world 1 points 1 month ago

That's definitely one of the ways it's going to be applied.

The bigger challenge is union negotiations around voice synthesis for those lines, but that will eventually get sorted out.

It won't be dynamic, unless live service, but you'll have significantly more fleshed out NPCs by the next generation of open world games (around 5-6 years from now).

Earlier than that will be somewhat enhanced, but not built from the ground up with it in mind the way the next generation will be.