this post was submitted on 10 Jan 2024
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Why does Twitch even need 500 employees? Surely they just need a dozen or so developers and a handful of IT people for each datacenter (assuming colo).
I guess I always assumed they had something like 100 employees.
Content moderators would be fairly labor intense.
Fair, but surely a lot of that is automated, no? You'd want a human to review it, but it's not like you'd need people watching the streams constantly.
I'm just saying that eliminating 500 people means they have a lot more than 500 people working there, probably well over 2k. That's way bigger than I expected.
I think you greatly underestimate how large of a platform Twitch truly is. They have over thirty million daily active users.
Probably. I only watch one streamer, and only occasionally.
That said, headcount shouldn't need to scale much with more users. Look at Valve, which has ~360 employees and hit 33.5M active users, ~11M playing a game. Here's some of what Valve does:
So Valve has a similar-ish level of complexity with well under 500 employees. Maybe Twitch needs another 100 or so employees to manage the CDN, but surely not another 1500 or more.