this post was submitted on 17 Oct 2024
137 points (96.6% liked)
Games
16800 readers
569 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
I feel like a big reason why AA disappeared is poor visibility in a saturated market.
Indies get visibility from just posting on social media and indie-specific events, because many people genuinely just love seeing labors of love.
AAA games get visibility from just pumping millions into marketing.
As a AA game, you're kind of caught in the middle. You're not enough labor of love to reach the indie enjoyers, and you're frequently just drowned out by AAA marketing. Not to mention that AAA releases are frequent enough that you'll pretty just reach gamers who enjoy a certain genre or franchise.
Having said that, we're on the tail end of the games wave that came from the pandemic. Maybe in a year from now, AA games are in a better place again.