this post was submitted on 23 Oct 2024
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The possibility of betrayal is exactly what makes the social aspect fun. Like, I'd hate it if they somehow got rid of that. The problem I found with standalone was that you never even got to "This person might betray me," it was just shoot on sight. If I wanted that I'd play Tarkov.
I think that aspect has improved, then. The player base seems to have discovered that grouping up to take on fullgears is more fun than wrestling in the mud.