this post was submitted on 24 Oct 2024
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I don’t see how what they said was contradictory. VR gaming is indeed dead. And Linux gaming with 5 times less users is also even more dead.
There’s a reason why game devs completely ignore Linux as a platform.
For how big PS5 is and how small VR is, VR sure has a lot of people playing.
Lemmy has userbase (not even monthly activity) of 0.46mil (acc. to fedidb). Is lemmy dead?
What constitutes for a dead platform to you?
I mean. Yeah ? Can you imagine any large companies investing in this in any way? I sure can’t.
I think what you're forgetting is scale.
Lemmy is niche. VR is niche. Gaming is mainstream.
You can't call a niche dead just because there aren't that many people into it. It's a niche for a reason.
Linux is booming, even though it's "dead." Lemmy has never been this active in its entire existence. Why do investments from large companies matter?
What truly matters is growth. Negative growth is what kills a platform/industry/company/whatever else. VR is growing, Linux is growing, Lemmy is growing. It may not be fast, but they all have active userbases that support their development.
You cannot call a child "failure" just because it never achieved anything in life, can you? They are growing. They can get sick, they can recover. They can also regress due to that illness and die. Only then they're truly dead.
Because we are talking about a large company de investing from something.
It’s kinda the topic we are talking about.
Well, Mojang's Minecraft in VR is dead. But that's kinda far from VR gaming as a whole, don't you think?
One symptom does not share the entire story.
Not to mention that there is a better alternative for it anyway.