this post was submitted on 26 Oct 2024
149 points (89.8% liked)
Games
32636 readers
1000 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Is No Man's Sky still "a mile wide and an inch deep"? What are the basic gameplay loops?
I would say at this point it's much better. the recent updates have helped to mitigate the issue of planets looking the same a ton. For the gameplay loop, At least for me, is very similar too launch (Go to new planet, do your preferred task to earn money. For me i use my freighter and my crew too collect goods and trade them in different systems and i also Archive animals and flora. And then I move to another system).
But they have also added more to do in that cycle too. For example, I typically break up the gameplay loop by returning to my base i built and tending to the NPCs that live there and also to use the facilities i constructed. I also manage a fleet from my freighter to send them on missions. On top of that there is the Anomaly which now has a ton of community things to do. There's also different factions to join and get your rank up with.
It's definitely improved a ton, i would say with it's nature though it may not be for everyone