this post was submitted on 18 Oct 2024
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[–] misk@sopuli.xyz 1 points 4 months ago

I imagine that the news headlines of the future will be:

12 Dyson Spheres and 700 Million Years Later, What's Going on With Star Citizen's Development?

[–] Jrockwar@feddit.uk 1 points 4 months ago (1 children)

$700 million is the estimated development cost of the Falcon Heavy.

Not a game, not a space simulation, but the actual Falcon Heavy rocket. A rocket that can actually go into space.

I know they're different things but I thought I'd leave this here to put things in perspective.

[–] Cagi@lemmy.ca -1 points 4 months ago* (last edited 4 months ago)

That is $700 million is revenue for Star Citizen, not development costs. More and more players are joining by trying it and sticking around, and CIG is making more money every year because it's genuinely a fun game now. If it wasn't, they wouldn't have $700 million in revenue from a growing base of paying customers after ten years. But that doesn't get clicks from ignorant salty cynics. "IT BAD SCAM" is a more profitable headline than "fun game enjoyed by many".

When videogame "journalists" are drumming up controversy, you always have to take it with a grain of salt. Lord knows we have enough of it.

I spent a grand total of $45 dollars on this game and I have had hundreds of hours of fun. Imagine buying a game for less than the cost of a new AAA game, playing it, enjoying it for dozens of hours or more for ten years, then someone who has never played it starts telling you how you have to spend thousands of dollars and actually didn't have fun and it's not a game, it's a scam because you heard this one guy spent his life savings on imaginary space ships and regretted it. That's how Star Citizen players feel; it's very confusing.

[–] FancyLad@lemmy.world 0 points 4 months ago (1 children)

Vaporware until proven otherwise. I've given up on caring

[–] Fecundpossum@lemmy.world 0 points 4 months ago (1 children)

Yeah, and it’s sad bro. I put about 900 hours into Elite: Dangerous, which I enjoyed a great deal, but it still left me longing for something with more depth. Back then I thought Star Citizen would be the next leap forward in my career as a space trucker who dabbles in bounty hunting and deep space exploration. I wanted to have games worthy of justifying a home cockpit setup, and now it seems like a lost cause.

I really hope someone picks up the torch. Even if it’s just Frontier making a generational leap with the Elite IP.

[–] FancyLad@lemmy.world 0 points 4 months ago (1 children)

I remember how awesome Distant Worlds was, as a community event, and I wish I appreciated it more at the time. 65000 light years and back, I even bought a T-shirt and coin to commemorate the event lol o7

[–] Fecundpossum@lemmy.world 1 points 4 months ago

My big in game accomplishment was making it to SagA*, I spent some time in colonia and joined a discord of nerds that hung out there getting big exploration creds. I actually made the trek all the way back to the bubble after spending about a month in the galactic core. It was an epic adventure in my mind, but afterwards it was hard to be motivated for the engineering grind.