this post was submitted on 01 Feb 2026
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Seems like buying games to remove them from your competitor is a scummier thing to do.

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[–] fartsparkles@lemmy.world 291 points 2 weeks ago (13 children)

If Epic spent half as much money as they are suing organisations and instead funded developing their shop into a gaming community platform like Steam, they’d probably have caught up by now.

[–] warm@kbin.earth 106 points 2 weeks ago

Epic Games Launcher would always end up a pile of shit anyway. Tim Sweeney is a fuckhead and he has lots of investors to please.

[–] reksas@sopuli.xyz 65 points 2 weeks ago (2 children)

its not about making better product for epic. its about removing competition so they dont have to.

[–] Lfrith@lemmy.ca 30 points 2 weeks ago (8 children)

Epic approach is the typical venture capitalist run company approach of running at loss then once they get market share start jacking up the prices.

Can't really trust a company until they are actually profitable with a functioning sustainable business model. We've seen it time and time again where even Facebook launched without ads and look at it now.

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[–] M137@lemmy.world 11 points 2 weeks ago (2 children)

They could remove that competition by making a better product, but that is somehow always the last thing they'd ever think about. It never stops being so fucking weird with all these business people who go to great lengths to do shitty stuff and always end up making it worse for everyone except a quick buck for themselves, even though they could easily make a lot more for a longer time by simply doing a good job. But no, that would require anything other than immediate greed. Absolutely vile people.

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[–] boonhet@sopuli.xyz 33 points 2 weeks ago (2 children)

Sweeney is legit delulu tbh.

He literally said Epic's launcher/store is ready as is, doesn't need more development. It also runs in Unreal Engine, so you get Chromium (CEF) + Unreal Engine running just for one launcher/store.

At least on Linux you can run Unreal Editor without EGS (because it doesn't exist on Linux) and if you've claimed any free games on Epic, you can use Heroic launcher to manage them easily.

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[–] Korkki@lemmy.ml 18 points 2 weeks ago (1 children)

it's often more risky and expensive to hire, train and develop systems and communities like that, especially when doing it against the tide, than to just try to trip up the competition. It's not just that it's dificult and it costs money, but it's not preferred because investors abhor risks.

Isn't this seen in global politics all the time. When US says China is too dominant in X and we need to fight it. They are not saying that US will invest in shit that will help them compete. All or 90% of the actions is to try to trip up, sabotage and sanction the competition.

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[–] LifeLikeLady@lemmy.world 10 points 2 weeks ago (3 children)

I wish they'd just focus on fixing Unreal. It's a shit show.

[–] warm@kbin.earth 10 points 2 weeks ago

You dont like games that look like you have grease smeared over your monitor?

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[–] gustofwind@lemmy.world 108 points 2 weeks ago

Epic is trash, simple as

[–] InFerNo@lemmy.ml 79 points 2 weeks ago (1 children)

Rocket League had a native Linux version, but they also pulled that.

[–] Duamerthrax@lemmy.world 31 points 2 weeks ago

And a Mac client.

[–] popcar2@piefed.ca 47 points 2 weeks ago (22 children)

Because Steam is the world's biggest games store on PC while Epic is statistically insignificant. What's the question?

[–] unknown1234_5@kbin.earth 67 points 2 weeks ago (2 children)

epic is irrelevant because nobody wants it, not because steam is trying to crush competition.

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[–] yopp@infosec.pub 44 points 2 weeks ago (1 children)

Because sweeney is greedy lying piece of shit, who’s using “think of poor developers being robbed by app stores” to cut himself bigger market share by suing fuck out of competitors

Like they won over google and guess what? He fucked over “all the poor developers” and cut himself a juicy deal to settle antitrust case

Fuck him, fuck Epic

https://appleinsider.com/articles/26/01/23/epic-hypocrisy----google-gets-800-million-in-fortnite-antitrust-settlement

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[–] TwodogsFighting@lemdro.id 41 points 2 weeks ago (2 children)

No one gives a flat fuck about epics launcher.

[–] lofuw@sh.itjust.works 12 points 2 weeks ago

Stupid people do.

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[–] Aljernon@lemmy.today 36 points 2 weeks ago (8 children)

I haven't really looked deeply into this issue but what caught my eye was the claim that a 30% fee was excessive. I'm no insider into video game publishing but 30% is the standard retail markup for many things. If you bought a candy bar today, it probably cost the mini mart you bought it from 70% of what they're charging.

[–] Bakkoda@lemmy.world 14 points 2 weeks ago (2 children)

That's what Apple charges devs in their "ecosystem" correct?

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[–] RightHandOfIkaros@lemmy.world 31 points 2 weeks ago

Because Valve has more money that someone winning a lawsuit can take from.

[–] SirW00talot@lemmy.world 31 points 2 weeks ago

Because it's a patent troll who has attempted this a few times before.

[–] skisnow@lemmy.ca 19 points 2 weeks ago (7 children)

I'm still bitter at Steam for taking a bunch of my single-player games off me that I'd already paid for when I moved to another country, and refusing to refund me because I'd already played 10 hours. Also the support guy treated me like I was a criminal for even trying.

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[–] ILikeBoobies@lemmy.ca 18 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Marketshare, and you have to remember the difference between platform and store. If Epic made them exclusive to the Epic Machine™ then there would be a problem but moving from Steam to Epic doesn't remove Windows support.

Imagine Target bought Great Value (Walmart brand) and moved it from Walmart to target. Would anyone care?

[–] themusicman@lemmy.world 16 points 2 weeks ago (1 children)

It does remove easy Linux compatibility. Also you can run any storefront on steam deck, so not sure what your point is about hardware

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[–] HeyThisIsntTheYMCA@lemmy.world 16 points 2 weeks ago

Who sued who in the what now?

[–] SkaveRat@discuss.tchncs.de 14 points 2 weeks ago (1 children)

TIL it was removed from steam. I play it on my deck all the time

[–] NannerBanner@literature.cafe 23 points 2 weeks ago (1 children)

Yeah, it's no longer for sale. If you bought it before it was delisted, you can still download/play it through steam. What is fucking atrocious is that I had to go and make an account with epic to play. Well, they can spam and sell my 'nannerbanner'sfakeemailforepiccunts@proton.me' all they want. Fucking cunts. .

Yeah, I bought my own domain specifically so I could set up a catch-all email service. Everything sent to my domain hits the same inbox, but I can easily see who has sold my info. If I start getting spam addressed to “walmart@example.com” then I know Walmart sold my info. And I can easily set a rule to automatically mark anything addressed to that burned account as spam.

Lots of websites quickly caught onto the “just add a + after your regular email” trick, and set up an internal rule to remove any of the + tags. So that old trick is largely useless.

[–] SnotFlickerman@lemmy.blahaj.zone 11 points 2 weeks ago* (last edited 2 weeks ago) (7 children)

What are they being sued for? I guess I missed this?

Also I guess it could be argued they only removed it from new sales whereas people who already owned those titles on Steam still have them on Steam.

[–] eli@lemmy.world 34 points 2 weeks ago* (last edited 2 weeks ago) (9 children)

They are being accused of price fixing with the whole "can't sell games for cheaper on other store fronts compared to the steam listing" thing

warm@kbin.earth explains it better below:

It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam’s services.

[–] SnotFlickerman@lemmy.blahaj.zone 13 points 2 weeks ago* (last edited 2 weeks ago) (3 children)

Oh well that's totally fair, honestly.

It locks out real competitive pricing.

[–] warm@kbin.earth 46 points 2 weeks ago (6 children)

It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam's services.

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[–] mic_check_one_two@lemmy.dbzer0.com 12 points 2 weeks ago* (last edited 2 weeks ago)

It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…

Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.

It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.

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[–] GuerillaGorillas@lemmy.world 11 points 2 weeks ago (1 children)

Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.

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