Bloomberg's all broken for me, so going by the snippet:
I get the impression the absolute majority of games aren't even past the 40 USD threshold, including the majority of successful games I see in the wild. If the snippet considers the AAA games as a good sample for the gaming market, I'd argue otherwise, that they're a loud minority of games, and a decaying one at that for multiple reasons, including the bloated prices.
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Perhaps a privileged take but I'd be completely willing to pay way more for games with no micro transactions or other "live service" BS. Like if economics make it so that it doesn't make sense to sell most high budget games for $70 without micro transactions then sell me one at $100. Video games were way more expensive when I was a kid and prices haven't risen with inflation at all. Consider that Legend of Zelda: Ocarina of Time retailed for $59.99 in 1998 while Legend of Zelda: Tears of the Kingdom cost $69.99 in 2023. That is a 16.7% increase over 25 years, or an average increase of 0.619% each year. Meanwhile, average CPI inflation is usually ~2% per year.
Too bad companies seek exponential profit due to line having to go up, so pricing games higher wouldn't lead to killing off microtransactions even if priced at $200.
Companies don't hit a point where they go this is enough money. They became companies because their mentality is this isn't enough, and its only the a mount consumers are willing to pay that keeps price from inflating more like companies want.
Final Fantasy 7 Remake on Switch 2 is only 40 Euros / Dollars instead the full price, because the game is on a Game Key card and not on cart. It is digital only, therefore they give you a discount on price. But why don't they do that with all digital only games? Also for other stores like Steam?
In Nintendo world, games are generally more expensive in the online store compared to physical cartridges, at least that was the case when I bought my games
But that's not what I am saying? SquareEnix made the game on release cheaper, because it is on a Game Key card and therefore cheap to produce. It's only 40 compared to all other stores like Steam, that launched with 80 Euros. My complain is, why don't they make digital only games cheaper in general, all games and all stores compared to their physical counter part. (I know why, it's not a real question I ask.)
There are plenty of cheaper games out there. Go on whatever virtual store and check out current sales, and simple games made by small studios.
Cult of the Lamb, Spiritfarer, My Time at Portia, The Last Campfire, Arise: A Simple Story and What Remains of Edith Finch are all worth checking out.
Bring back rentals
Don’t microslop and friends peddle some game pass and similar subscriptions? Game rental with extra steps.
Subscriptions =/= Rental
Is it really that different though?
Lets say you get the 1 month pass, play any games you want and are part of that “service” for the duration, once it runs out you lose access to the games (unless you crack the downloaded files for them which would be like not returning the “rented” game I guess)
Personally just feels like the same scam cable tv was and now transforming into streaming services with ads.
The difference is I got to choose the game I rented and the duration, not some preselected list of which 95% of it I am never going to touch.
Remember Gamefly?
Gamepass wasn't a bad idea, and it was actually pretty cool when it first came out. It was basically Microsoft's Gamefly.
I think the last game I paid full price for was the MGS Collection for PC. Otherwise it's waiting for sales, usually 75-80% off original price then I buy.