this post was submitted on 06 Apr 2026
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In an industry that is facing wave after wave of layoffs, Greg Foertsch details how keeping the XCOM team together made for a better sequel.

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[–] Katana314@lemmy.world 7 points 7 hours ago (1 children)

One of the big lessons I want to slam in the face of shareholders is that even auteurs don't matter the way they do in comics, film, or TV. People like Hideo Kojima can do great things, but even Death Stranding got a bit of a release backlash for not feeling like MGS. Games, especially compared to other fields, are really a product of a whole team generating ideas that mesh. Sometimes all it takes is for a little bit of group breakage or brain drain, even just the unknown Engine Programmer departing, for the next project to not feel the same.

[–] Ashtear@piefed.social 1 points 6 hours ago (1 children)

Bit of a tough sell to shareholders when Death Stranding sold well north of 10 million copies.

[–] Katana314@lemmy.world 3 points 6 hours ago

Oh, it found its audience, I just mean not all of it was off the same crowd. It thankfully got a visibility boost off the initial “MGS6” expectations, but for other creators they either don’t get that chance or the game isn’t even worth the chance.

[–] MurrayL@lemmy.world 27 points 12 hours ago

Well yeah - game development, a creative endeavour, benefits from continuity within the team working on it. Once you lose a certain percentage of that team, or even just a handful of key figures, the original vision and the lessons learned during its realisation are lost forever.

You’d think this was obvious, but apparently not to the c-suites, who see everyone as replaceable cogs.

[–] Davel23@fedia.io 19 points 12 hours ago (1 children)

This is the first I'm hearing about Star Wars Zero Company. Looks like XCOM in the Star Wars universe. I think I'd prefer XCOM 3, but this looks interesting.

[–] toxicbubble@lemmy.world 8 points 12 hours ago (1 children)

have you tried Phoenix Point?

[–] Davel23@fedia.io 7 points 12 hours ago

Yeah, it's not bad but I think XCOM is better.

[–] lath@piefed.social 7 points 12 hours ago

Coincidentally, I suddenly felt like playing XCOM 2 again.