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ArsonButCute
My fave PSx game is actually the terrible 3d platformer "Frogger 2: Swampy's Revenge"
Its so phenomenally bad and permantly broke my brain to love bad 3d platformers.
My first 3 years playing KSP I didn't realize you had to activate RCS with a hotkey.
Turns out I'm really good at docking.
KSP definitely counts, but I think it's the 10k hours that makes your experience with it autistic.
I'm the worst type of gamer.
I think gaming is bad and think gamers have bad opinions.
My perfect game is Civilizaris Skypico 4X for the PS1.
Mostly.
If it's not a magnificent 4x experience that makes me forget to blink for hours at a time, I want punishingly difficult quarter muncher style arcadey titles.
I have too much time in the Vlambeer games, and have way too much time in splatformers.
Jrpgs are OK too, but I only like them on handheld. I'm working through the PSX release of FF7 on my RGxx35sp right now and having a blast with it.
My tiny claim to fame is that I once beat After Burner Climax at Gameworks in Newport, Kentucky circa 2011
She isn't, it's her hairpin/crown thing. She always has one on when representing her people in government.
Burner sim won't help, you need a burner phone too.
CSS is for StyleSheets (so yes layout and font but also more). Adding these features allows for more reactive/responsive styles where the style may be behaviorally defined instead of hardcoding styles.
Basically the only thing I can think of to do with it is some kind of reactive layout that crunches some data and responds to it. IDK, I'm not a web dev and try to avoid CSS when I can.
If Cory Doctorow's talk on Post US tech is accurate I suspect users may be able to take quite a bit of control back from corpos soon enough.
My 2¢:
I think it's gamer discourse bleeding out into other fields. Gamers need the newest libraries and the newest drivers or their stuff might not run as well as it possibly could, because gaming is a relatively young but aggressively growing field with the Linux ecosystem in general. Sure games have always been around, but it's never been the focus.
Now that gamers are switching more frequently, and that the average user is likely to play a game occasionally, it's becoming relatively important that packages be up to date for desktop workloads.