BCsven

joined 1 year ago
[–] BCsven@lemmy.ca 11 points 5 months ago (2 children)

I have 2 of these. One gives perfect results, one seems to drop off after lots of data transfer. They look alnoat identical, but one is name brand and ine ia probaboy a cheap chinese copy. Wiring is probably sub-par

[–] BCsven@lemmy.ca 5 points 5 months ago

Constant gear changes for no speed, acceleration or grade change of road

[–] BCsven@lemmy.ca 1 points 5 months ago

Could be, when I came to Canada and aome Canadians wore shoes in the house I was stunned. Like, it is just not right; Nevermind all the nasty shit you stepped in all day.

[–] BCsven@lemmy.ca 9 points 5 months ago

I mean tiny bit is somewhat normal to correct for road camber or rutting...but those doing it back and forth like they are in a 70s pickup truck with fully worn out steering rack and bushings is pretty lame

[–] BCsven@lemmy.ca 5 points 5 months ago

I worked at a place that had lights like that, took forever for them to reach peak illumination

[–] BCsven@lemmy.ca 18 points 5 months ago

Tell my paetner the code to the bitcoin wallet is X1jH&t%@wuiPKlyw35ý...arrrghh gurgle gurlge

[–] BCsven@lemmy.ca 0 points 5 months ago

Fs-lint will do some of these things once you configure its actions

[–] BCsven@lemmy.ca 4 points 5 months ago (1 children)

Lego split screen did it well. side by side but if you move to some areas and other player does other things the vertical line starts to tilt and go horizontal, especially as you merge screens for co-op tasks

[–] BCsven@lemmy.ca 5 points 5 months ago

This is a very good article about server setup mainly for power consumption, but shows quirks like power level draw based on what pcie slots are used, etc. This guy servers. https://mattgadient.com/7-watts-idle-on-intel-12th-13th-gen-the-foundation-for-building-a-low-power-server-nas/

[–] BCsven@lemmy.ca 1 points 5 months ago

Good tip, thanks

[–] BCsven@lemmy.ca 1 points 5 months ago (1 children)

In corporate software it is often RHEL and SUSE for GUI based systems

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