I can't tell if this is a liberal or conservative meme, since both sides call the other side fascist.
BurningnnTree
I'm confused, does this mean that an ad can show the URL "google.com" even though clicking on it will take you to a different URL? Why doesn't Google just make it so that the ad shows the actual URL that the ad links to?
It's impossible to predict which new multiplayer games will be successful and which ones won't. It's so risky for developers to even try making them nowadays. Even games that seem successful at first (like The Finals and XDefiant) struggle to maintain much interest over time.
Anyways, I like Overwatch but I've gotten bored with it over the past few years, so I'm potentially interested in Concord. I'll keep an eye on it. (I was aware that there was a beta, but I thought it was pre-order only so I didn't check it out)
I remember using ChaCha. Good times
Apple could easily do the bare minimum to keep regulators at bay while still keeping the experience as shitty as possible so that Android will continue to look bad. For example they could refuse to implement reactions or typing indicators, or they could even deliberately compress videos. I'm expecting the worst until we see otherwise.
It's cool to see someone making a product like this. I've spent a lot of time thinking about how to use phones more mindfully, and I had an idea for a concept very similar to this. So it's cool to see that other people are on the same wavelength as me.
It would be cooler if the brick was activated by NFC instead of scanning it though. But maybe that's an improvement they can make in a future version.
I just don't like that Multiversus matches you against bots disguised as human players. Instant deal breaker for me.
This article doesn't make any sense. A project's "success" can't really be measured in any objective way like the article is implying. Even saying that a project is "on time" is a vague statement depending on the situation, and it's not a good way to measure the quality of the end result or the efficiency of the development team.
I don't think Hellblade 2 is the kind of game that's going to make a ton of money, at least not as much as major franchises on Playstation. It wouldn't make sense to spend too much budget on marketing.
I agree, I don't think there's anything Sony can do about the cost. Manufacturing costs aren't going down over time like they used to in the past. That's why there haven't been any price cuts this gen.
I think the PS5 Pro was just a doomed concept to begin with. There's nothing they could do to make games look noticeably better without making the console outrageously expensive or requiring devs to do an unreasonable amount of work to support it.