ByteOnBikes

joined 4 months ago
[–] ByteOnBikes@slrpnk.net 19 points 1 week ago (1 children)

Sony has a history of being terrible with security.

They literally built malware two decades ago.

[–] ByteOnBikes@slrpnk.net 24 points 1 week ago

Ubisoft did that too for a while, forcing Ubisoft logins. And they're continuing to lose staff and shut down games.

[–] ByteOnBikes@slrpnk.net 5 points 1 week ago

Every time someone stops me about something ridiculous, I react the same way. Like, "Who would do that?" Then I remember ah yeah idiots.

I say as a society, let's remove that 1% of absolute idiots, and then ask if it's still a issue?

[–] ByteOnBikes@slrpnk.net 4 points 2 weeks ago

Nice! It's in the Humble Bundle and in my wishlist!

[–] ByteOnBikes@slrpnk.net 3 points 2 weeks ago (1 children)

I didn't upvote or downvote.

Your opinion is valid. I think some parts could be reworked. I see what you're saying, but how you're saying it is what is rubbing people the wrong way.

Honestly, I like these opinion posts, because even if I'm a fanboy, I might agree with certain things.

[–] ByteOnBikes@slrpnk.net 3 points 2 weeks ago

Secondly I don't blame devs for not beeing active on social media with the community. Especially when your game is rather small this task can be really mentally exhausting and we all know how easily people get toxic on the Internet.

I took fault with that as well.

I am a developer who makes games on the side. I mostly do gamejams and release games on itch.io. It's a pretty positive community.

But I did get one comment (only one) that some troll told me to stick to my day job. Like I am? I do this to create art and fun, and make bank working a boring software job. I put all my passion into making this game in a short gamejam window.

I know some fans love reading about "the struggle". They see the developer eating ramen and crunching 160 hours as passion. To me, that's abuse. Because survivors bias, there are people with 100x the passion but their game doesn't sell.

Everyone who puts out a game is doing it for different reasons. You have no idea if the dev team was crunching late hours while their child was dying from cancer. Or if they were coding this on their golden yacht using AI bots. To judge them because they don't share that as not having passion?

It's a toxic metric and would strongly recommend removing it.

[–] ByteOnBikes@slrpnk.net 6 points 2 weeks ago* (last edited 2 weeks ago)

7/10 doesn't mean it sucks. Just means adequate.

I played the Division 2, Ac Valhalla and FarCry 6 for 100+ hours. They helped me during the worse times of the pandemic.

But if I was talking to friends or making recommendations, we'd be taking about games that are better than that. The Elden Rings or the Ghost of Tsushima

[–] ByteOnBikes@slrpnk.net 1 points 2 weeks ago

I didn't watch the video but who is this stuff for?

If I was a Microsoft fan, why click?

If I was a Linux fan, the thumbnail is all I need.

[–] ByteOnBikes@slrpnk.net 56 points 2 weeks ago* (last edited 2 weeks ago) (6 children)

Ubisoft games have such a weird "design by committee" feel to it. Like they poll the internet every few weeks and make decisions off of that. New hot game has battle pass? WE HAVE BATTLE PASS.

They also seem to follow a checklist of mediocrity. Every game needs a dozen collectable items. Every game needs to have the same l types of quests that GTA3 had. Every game has to have a massive open world. Every game needs a online component and live service. Every game needs a incredible hook, which then they Marvel-safe it to avoid offending online babies.

Their games come off with 7/10 energy. Ubisoft games don't move the needle. They're pretty adequate as a game. But when I have thousands of games to choose from every year... Ill pass.

[–] ByteOnBikes@slrpnk.net 6 points 2 weeks ago (1 children)

Polish isn't going to help change the Ubisoft reputation of churning same looking games filled with massive bloaty copy-paste open worlds where you do generic fetch quests, collect hundreds of feathers, and watch watered down PG-13 storytelling that's tamer than a Marvel movie.

[–] ByteOnBikes@slrpnk.net 12 points 2 weeks ago

This is how most Gamer™ outrage is. Lots of sweaty weirdos getting triggered.

These nerds would have called Chess "woke" because the Queen is the most powerful piece.

[–] ByteOnBikes@slrpnk.net 3 points 2 weeks ago (1 children)

Guyversity and himclusion, ugh word vomit.

I hate this so much. But knowing myself, Ill end up using it in ironically after a few years.

 
 

A private school in London is opening the UK's first classroom taught by artificial intelligence instead of human teachers. They say the technology allows for precise, bespoke learning while critics argue AI teaching will lead to a "soulless, bleak future".

The UK's first "teacherless" GCSE class, using artificial intelligence instead of human teachers, is about to start lessons.

David Game College, a private school in London, opens its new teacherless course for 20 GCSE students in September.

The students will learn using a mixture of artificial intelligence platforms on their computers and virtual reality headsets.

 

The songs that the AI CEO provided to Smith originally had file names full of randomized numbers and letters such as "n_7a2b2d74-1621-4385-895d-b1e4af78d860.mp3," the DOJ noted in its detailed press release.

When uploading them to streaming platforms, including Amazon Music, Apple Music, Spotify, and YouTube Music, the man would then change the songs' names to words like "Zygotes," "Zygotic," and "Zyme Bedewing," whatever that is.

The artist naming convention also followed a somewhat similar pattern, with names ranging from the normal-sounding "Calvin Mann" to head-scratchers like "Calorie Event," "Calms Scorching," and "Calypso Xored."

To manufacture streams for these fake songs, Smith allegedly used bots that stream the songs billions of times without any real person listening. As with similar schemes, the bots' meaningless streams were ultimately converted to royalty paychecks for the people behind them.

 

The Open-Source Software Prevalence Initiative, announced at DEF CON, will examine how open source software is used in critical infrastructure.

National Cyber Director Harry Coker announced the initiative at the DEF CON conference in Las Vegas. Funding for the project, which seeks to learn how open source software is used in critical infrastructure and with the ultimate goal of strengthening national cybersecurity, comes from the 2021 Bipartisan Infrastructure Law.

 
 

Crosspost

The ballot effort to increase the minimum wage for tipped workers faces a new challenge as opponents seek to disqualify signatures collected by organizers.

The Massachusetts Restaurant Association filed an objection to several signatures and petition sheets submitted to the secretary of state by the ballot campaign group, One Fair Wage. The signatures were the final hurdle for ballot organizers to get the issue in front of voters in November.

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