Coelacanth

joined 2 years ago
[–] Coelacanth@feddit.nu 3 points 1 day ago

That's fair. As far as I know the same was true for Chris Roberts. Well, it wasn't so much that he had a publisher that would edit him as it was that he was fired and Microsoft came in and cobbled together what was there into an actual game (Freelancer).

[–] Coelacanth@feddit.nu 5 points 1 day ago

I was not aware of aggregatet.org, that's a cool instance. An instance run by a democratic organisation is interesting. Left leaning too. Might have to make an account there actually.

[–] Coelacanth@feddit.nu 7 points 1 day ago (2 children)

At least Molyneux has put out some good games. Yeah, they don't have all the earth shattering features he's promised, but there's some good titles in his portfolio. I'm not convinced Star Citizen is a good game.

[–] Coelacanth@feddit.nu 7 points 1 day ago (1 children)

I have a lifelong friend with Addison's and it always seemed horrible to have to constantly manage and worry about. And he was fortunate enough to not also have Diabetes!

I adore your posts and will miss them dearly, but please take care of yourself and focus on your health. Don't push yourself, if I understand right extra stress is particularly bad.

Much love ♥️

[–] Coelacanth@feddit.nu 3 points 3 days ago

Doesn't RDR2 do the same thing if you die repeatedly in a mission?

[–] Coelacanth@feddit.nu 5 points 3 days ago (1 children)

I feel like I'm way more critical of Deus Ex than some, but I'm not sure I agree that it doesn't need mechanical refinements. From gunplay to AI to stealth there is a ton of jank there and I'd hesitate to call any of it modern feeling. Even Warren Spector was aware of this at the time, with that quote about how it's basically a 7.5/10 FPS, a 7.5/10 stealth game and a 7.5/10 RPG, but its unique selling point is that it's all those things at once. Personally I think the story, world, atmosphere and concept still hold up incredibly well. The rest could do with modernizing. Not least the voice acting. But I guess with the Mankind Divided sequel being canned I should have limited hopes about a Deus Ex remake getting funding.

The funding bit makes sense, I thought you were referring to something Nightdive-specific, but the post-COVID slump is something we've been reading about for some time now. I had hoped SS1 Remake sold enough to merit funding for a full SS2 remake as well, but maybe I need to temper my expectations.

[–] Coelacanth@feddit.nu 5 points 3 days ago (1 children)

Classic corridor shooters fill this niche pretty well for me, if that kind of on-rails experience is what you're looking for. I recently played F.E.A.R. and it's first expansion Extraction Point (don't play any later expansions or games in the franchise though) and they're some of the best, tightest and most satisfying FPSes out there. Metro 2033 is also good for this.

If you want a no-nonsense RPG I want to put in a good word for Skald: Against the Black Priory which is very tight and linear with minimal fluff, focused on telling its story and doing a few things well rather than spreading too thin.

[–] Coelacanth@feddit.nu 3 points 3 days ago (4 children)

I mean, I love Deus Ex but that game could also use a remake if we're being honest.

That combined with the endless funding faucet shutting off

Oh? I hadn't heard about this.

[–] Coelacanth@feddit.nu 7 points 3 days ago (6 children)

Nightdive have said something along the lines of "just because we made a remaster doesn't mean we won't also make a remake". I'm still holding out hope they will.

[–] Coelacanth@feddit.nu 2 points 4 days ago (1 children)

It's a question I ask often in multiplayer titles, because my experience with most of them is that as long as you play with your friends the actual game doesn't really matter and you could pretty much have a good time goofing off in anything.

There are some exceptions though like Split Fiction.

[–] Coelacanth@feddit.nu 17 points 5 days ago

It's a tale as old as time.

[–] Coelacanth@feddit.nu 1 points 5 days ago

Really? I've only played Kingmaker but while uneven I thought they had some good ones. I really liked both Jubilost and Nok-Nok, I thought Harrim was a pretty interesting character and Jae'thal was enjoyable too.

 

cross-posted from: https://feddit.nu/post/8606907

Amazing interview in 3 parts with one of not only the prominent writers behind the game, but one of the co-creators of the setting through years of tabletop sessions and world building. Amazing insights into the game, the development and the lore - an absolute must watch for anyone obsessed with Disco Elysium.

Part 2

Part 3

 

This one has Argo Tuulik and Lenval Brown involved, which lends some serious credibility to the project in my eyes. Tuulik was one of the prominent writers of Disco Elysium, as well as one of the settings' co-creators as one of the players in Kurvitz's tabletop RPG sessions.

 

Most if not all of these clips were already in the developer deep dive, but this is a shorter more digestible video - without the distraction of voice overs.

It's so cool seeing all these familiar locations in their new visual splendour.

 

Good hunting, Stalker.

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