Coelacanth

joined 1 year ago
[–] Coelacanth@feddit.nu 3 points 2 months ago

I don't think we'll see Anomaly 2 within that timeframe - if at all. Anomaly was made possible due to a combination of factors: first of all the Xray engine was imminently moddable from the get-go, second of all the source code of said engine was leaked in its entirety and third GSC gave their blessing to the use of said leak which lead to the development of OpenXray.

STALKER 2 is using UE5. GSC had said they'll support modding so hopefully they'll be releasing an SDK/mod-kit and some official integration, but at the end of the day the possibilities will be extremely limited compared to something like Anomaly.

[–] Coelacanth@feddit.nu 2 points 2 months ago (1 children)

I think if you're hosting your own instance you could theoretically migrate the whole instance and keep your followers, right? Though again, not relevant until a stable release and even then, if it works why change it.

Even though my "main" account would have died with firefish.social I think I actually still have a Calckey.world account kicking around somewhere from when I looked at Firefish last, but thanks for the offer!

[–] Coelacanth@feddit.nu 1 points 2 months ago (3 children)

That's fair. I remember Firefish had a bunch of drama a while back and the main Firefish.social instance died, but I'm glad it has a stable and active dev team now. Someone else I was talking about this with recommended the upcoming Iceshrimp .NET rewrite, but I don't know enough about these things to know the distinct advantages. Makes sense not to bother if migrating still breaks followers.

[–] Coelacanth@feddit.nu 2 points 2 months ago (5 children)

I don't know, getting off TikTok was probably good for me so maybe I shouldn't pursue this algorithmic feed diversion desire I have. I just have an itch sometimes.

Are you happy with Firefish in its current state or are you looking at any of the forks or rewrites?

[–] Coelacanth@feddit.nu 2 points 2 months ago (7 children)

I don't disagree that killing the algorithmic feed is a good thing.

I'm so torn on this. I've tried looking at Mastodon but the chronological feed is just not giving me what I want. Maybe I'm permanently ruined by algorithms. Firefish with its antennas sounded like an interesting compromise but that project turned messy and I don't really know where to go from there. Wait for the Iceshrimp.net code rewrite?

[–] Coelacanth@feddit.nu 6 points 2 months ago

Now this is a franchise I did not expect to be resurrected! Looks pretty good!

[–] Coelacanth@feddit.nu 6 points 2 months ago

Does Tusky display threaded content properly when browsing Lemmy?

[–] Coelacanth@feddit.nu 7 points 2 months ago (1 children)

They're referencing a famous STALKER meme to refer to Russia's invasion of Ukraine. I'm not sure there's a whole lot of prejudice happening.

[–] Coelacanth@feddit.nu 3 points 2 months ago

That's a totally fair assessment and is true of any competitive game, really. It's my largest personal reservation about the game also, currently: will I ever be good enough at the game to enjoy it properly? The jury is still out on it for me, frankly. I haven't played a fast paced shooter in a long time and I've never been an aiming master. I'm also getting on in age. We'll see how I feel after a few weeks, whether I feel like I'm improving or not.

[–] Coelacanth@feddit.nu 5 points 2 months ago

Yeah, being a variety streamer is among the toughest you can be, and I've heard more than one streamer off-the-record complain about being "stuck in their rut" as their fan base is largely tied to a game they're no longer passionate about.

With all the hype surrounding a Valve game, I'm not at all surprised at people jumping at the chance.

[–] Coelacanth@feddit.nu 6 points 2 months ago (1 children)

As someone with thousands of hours across Dota 1&2 I will say the moment to moment gameplay in Deadlock is completely different. It scratches a TF2-type itch, in addition to MOBA gameplay. I think what you're right about is that the target audience might be smaller, in that you need to be good at both MOBAs and shooters to be good at this game. But from what I've seen of the big streamers adopting it, learning the MOBA parts to a point of "good enough" won't take that long.

In fact, counterintuitively I think it's the MOBA playes migrating over who will struggle. Aim and movement is extremely crucial, and if you can't aim you will suck at Deadlock regardless of how many Dota tourneys you've won.

[–] Coelacanth@feddit.nu 7 points 2 months ago (4 children)

I mean, yes. It's a MOBA by Icefrog - it's going to have complexity. Deadlock isn't trying to appeal to players who are tangentially interested in MOBAs but find them daunting and complex. They are gunning for players who find the top-down view boring and slow and want the fluid, fast-paced action of a movement based shooter. It's essentially combining the high skill ceiling of two genres that already each has incredibly high skill ceilings - and that alone I think is going to appeal to a lot of people.

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