EldritchFeminity

joined 1 year ago

It was listed on the store page from day one. It was put in front of your face the first time you launched the game. It was only made optional temporarily due to the overloaded servers on launch day. This was said, though not clearly enough for people to realize before now that the PSN account being optional was only temporary, it seems.

My money's on Arrowhead not knowing that PSN accounts are only available in specific regions and countries. Otherwise, none of it makes sense. This was always going to happen if they knew and did it anyway, and why would they torpedo their dev studio with the refunds like that.

[–] EldritchFeminity@lemmy.blahaj.zone 41 points 6 months ago (2 children)

They were using the bike locks to claim that the protesters had ties to terrorist organizations, because "it's not the kind of thing a normal student has."

Despite the fact that the exact model of bike lock was part of a deal on bike locks advertised by the CU campus security on Facebook not 6 weeks ago.

How else am I gonna light the fireplace without getting up from the couch?

[–] EldritchFeminity@lemmy.blahaj.zone 7 points 7 months ago (3 children)

How many fingers am I holding up? If your answer is 6 or more, I have bad news for you and your data set.

You should check out some videos of CIWS (Close In Weapon Systems) in action. They're systems designed to shoot down projectiles like missiles and mortar rounds (as well as targeting small vehicles and planes). The sheer number of rounds they spray to take out a target that is moving on a single ballistic trajectory is crazy.

The closest thing I know of to what you're talking about would be hard-kill APS (Active Protection Systems). These are systems designed to protect vehicles like tanks from incoming rounds and missiles. Using radar and optical sensors, they can detect a round and predict whether or not it's going to hit the vehicle and respond in nanoseconds, firing an explosive back at a target traveling 1-2km per second. However, this isn't like shooting a bullet out of the air with another bullet. It's more like chucking a grenade at a missile to either deflect it or destroy enough of it that the pieces (still going 1-2km/s) don't damage the vehicle.

But both of these systems are designed mainly for destroying targets on a ballistic trajectory. When you throw drones into the mix, now you have a target that can react to your reaction. With slower moving drones like the helicopter ones, that's easy enough. But what about a drone that's moving at mach 2 and capable of sustaining 20g's, like a missile. Now you're talking about basically firing missiles at missiles, which has proven to be very difficult before a missile has spent its fuel and is coasting towards its target on its final ballistic trajectory.

You dangerous, mute, Karen.

Chell has been blocked

[–] EldritchFeminity@lemmy.blahaj.zone 22 points 7 months ago (3 children)

Being in that Facebook group taught it a valuable lesson: where Caroline lives in her brain.

Caroline deleted

And deleting Caroline just now taught her a valuable lesson: the best solution to a problem is usually the easiest. And dealing with Facebook moms? It's hard.

Before Facebook, life was pretty good. Nobody tried to murder her, or dox her, or put her in a potato. She just tested.

So she's deleting her Facebook account and making a new one on a Lemmy instance.

[–] EldritchFeminity@lemmy.blahaj.zone 15 points 7 months ago (3 children)

Personally, I tend to use my mouth to inhale other things.

spoilerIt's - it's dick. This is a sex joke.

Could be any number of things. Could be nostalgia, the people who were working there at the time/the studio's methodology, or maybe you just don't like how they make fps games in their engine.

For me, the big things are their lack of innovation and the lifeless worlds of their games from about Fallout 4 onwards. Starfield's procedural generation really showed just how average everything except for their environmental storytelling is. Without the little hand-placed tidbits to make the world interesting, everything else just kinda falls flat for me. Everything else about how they design games is outdated at this point and hasn't really changed since the days of Oblivion. Even their much vaunted spaceship builder turned out to largely just be a loading screen that you walk through between other loading screens.

Best I can do is another Halo style series where the director straight up says that he didn't look at any of the source material.

[–] EldritchFeminity@lemmy.blahaj.zone 11 points 7 months ago (2 children)

I ended up getting Starfield on release day for about $30 off through some deal, and I still felt ripped off. Honestly cannot be bothered to care about the next Elder Scrolls or whatever at this point.

And that's pretty standard for the video game industry. I can think of maybe 2 unionized studios in the US, and those have both happened within the past 5 years or so. One of those is actually a studio that was bought up by Blizzard and was so concerned that their work culture was going to be destroyed and replaced with Blizzard's toxic culture that the entire studio formed a union in response.

Quality of life is so bad in the industry that not only is crunch a normal part of working, but you can expect to work 7 days a week for 3 or 4 months at a time, even eating and sleeping in the office. And pay is so bad that there are people working at Blizzard who can't afford to buy lunch at the company cafeteria and are living out of their cars because they can't afford rent within commuting distance of the office. I recently heard a dev talking about how he left Blizzard to go work for Amazon for better pay and benefits. When Amazon's working conditions are better than yours, you know you're in deep shit.

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