Gekkonen

joined 1 year ago
[–] Gekkonen@sopuli.xyz 1 points 3 months ago

Alongside the Buddy Bot, Frost Giant's implementing game modes to appeal to players who are interested in RTS gameplay, but might not seek out the intensity of 1-on-1 competitive RTS matches. In addition to a story campaign that can be played with three players, Stormgate will have a separate 3-vs-AI mode, custom games, and a competitive 3-vs-3 mode where each team has to defend a single, large base structure.

As the typical RTS enjoyer who only plays singleplayer, this type of paragraphs make me less and less interested in this game.

[–] Gekkonen@sopuli.xyz 1 points 3 months ago

This is unfortunately typical of visual novels. The line level sentence-to-sentence prose is rarely even adequate, and often what they choose to describe is already shown as an image on the screen. The best ones, I feel, simply omit the prose and have only dialogue, and if they choose to describe an already-visible image, the description ought to tell what isn't already available as visual information.

[–] Gekkonen@sopuli.xyz 1 points 8 months ago* (last edited 8 months ago) (1 children)

There were already some rumors about bad working conditions during the Dark Souls titles, now more with Elden Ring: https://www.ign.com/articles/elden-ring-developers-compare-working-at-fromsoftware-to-playing-dark-souls

Even with some negative accounts, other FromSoftware employees said working at the studio has been a great experience. One employee even likened it to FromSoftware's own Dark Souls, saying, "There's a lot of struggle to get things right, but if you get over the hump it is very satisfying. It's just like you defeated a boss in Dark Souls."

I'm not sure if we should be approaching work like Dark Souls.

[–] Gekkonen@sopuli.xyz 2 points 10 months ago

The second half is worse indeed, but still worth playing.