Glitch

joined 2 years ago
[–] Glitch@lemmy.dbzer0.com 42 points 4 weeks ago

I think all ads should be blocked. If billions in funding is going to be put to use it should go towards offsetting environmental impact and developing products that are actually better, instead of just convincing people to settle for a cute jingle

[–] Glitch@lemmy.dbzer0.com 5 points 2 months ago (1 children)

I wonder if / when they'll adapt their new stripped down windows to the existing Xbox generation

[–] Glitch@lemmy.dbzer0.com 41 points 3 months ago

Worst rated game of the year... So far!

[–] Glitch@lemmy.dbzer0.com 4 points 3 months ago (1 children)

It's nice to see a fresh take on the game, hope you fully enjoy it. I love these daily updates

[–] Glitch@lemmy.dbzer0.com 7 points 3 months ago (2 children)

Great job! Those first few chromatic enemies really hooked me too. Many attempts before I succeeded, but the practice stayed with me.

I'm loving having Luna run solo, with all the Last Standing pictos. She's mega powerful with this config, and learning timing is much easier with one person.

There's a secret fight arena that gives those out, really upped my game

[–] Glitch@lemmy.dbzer0.com 4 points 3 months ago (3 children)

Just like Skyrim, I'll buy another copy every 5 years and I'll hate myself for it lol

[–] Glitch@lemmy.dbzer0.com -2 points 3 months ago

Turning T-poses and texture pop-in into depression and too many Panam booty screenshots

[–] Glitch@lemmy.dbzer0.com 16 points 3 months ago (4 children)

Just finished another playthrough yesterday. The new ending for siding with the NUSA is sad as hell, really made me feel feelings

[–] Glitch@lemmy.dbzer0.com 43 points 3 months ago (16 children)

Seems like they may be hurting themselves in the long run, I hope it fails miserably

[–] Glitch@lemmy.dbzer0.com 6 points 4 months ago

I think it's a straw-man issue, hyped beyond necessity to avoid the real problem. Moderation has always been hard, with AI it's only getting worse. Avoiding the research because it's embarrassing just prolongs and deepens the problem

[–] Glitch@lemmy.dbzer0.com 2 points 4 months ago

Makes me think of the special Silent Hill ending where a dog was in a room pulling all the levers.

I imagine this concept as a rogue-like, the princess (player) loots the dragons stash and chooses power ups for each round and the order they apply (like super auto pets or Noita wands), then tosses them out to the approaching knight.

The dragon then sends goons in waves while the knight fights, getting power ups when the princess decides they need it. Essentially a tower defense game too. Or, with more player agency, the knight could also be controlled by the player, but making it a tower defense makes the player feel trapped as needed

Each Knight drops more loot for the dragons stash, increasing the mix of power ups and empowering the next knight even more.

It's a bloody road of knights until the princess is rescued, then the player can be the next princess. In a different tower, with a different layout and starting stash.

[–] Glitch@lemmy.dbzer0.com 1 points 4 months ago

<3 no rush, grateful regardless

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