Just let anyone scrape it all for any reason. It’s science. Let it be free.
Iunnrais
Check out Quill18’s preview using the same footage but talking about what it means at every point, having actually played it: https://youtube.com/playlist?list=PLs3acGYgI1-tzagcKgi6fNTFoBRZfOWVE&si=pCH-r1x7w6ho0tPu
A few other YouTubers have done similarly.
Generally, they don’t include intentional ones, or rather, haven’t done so since Super Metroid (and there, only with the wall jumps). When they release new versions of older games they often do so with patches to try to remove sequence breaks. And in new games they try to make sure not to include known older ways of sequence breaking, and sometimes include pretty drastic measures to prevent it.
Speedrunners sequence break anyway, because that’s how they are. But Nintendo gives every indication that they hate this for some weird reason.
Ah, here’s a YouTube link that goes into more detail about it: https://youtu.be/QLWKsugJPy4?si=gsT78aNb3wsQwCax
Will they be obsessive about trying to remove sequence breaks again? For a genre that is has a rabid following expressly because of the existence of sequence breaking, it’s so strange to me how much Nintendo hates the very idea.
From the title, I suspected it was Zach actually, because I know fewer people know that name and would be more likely to need the “dwarf fortress co-creator” label. Tarn definitely should have been named.
Yet again, censors are afraid of gambling motifs more than actual gambling… loot boxes get a pass as long as the loot box isn’t decorated in a shape similar to a standard playing card (sports trading cards are apparently fine), or of a slot machine.
Remember when windows said 10 would be the last version of windows, and they’d just keep sending updates from then on? That lie didn’t last long…
And they’re EoLing it this coming October! Can’t they wait until 12 at least to do that? I can’t remember the last time the end of life came before two versions had gone by. Wtf!